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- Tales of destiny 2 psp translation patch Patch#
- Tales of destiny 2 psp translation patch full#
- Tales of destiny 2 psp translation patch iso#
Tales of Destiny [PS1, JP) Skits Part 1,2,3 (Subbed: ENG). Tales of Phantasia (peмейк Ð´Ð»Ñ PlayStation 1) - Tales of Innocence. Could've gone faster, I even asked for help multiple .
Tales of destiny 2 psp translation patch Patch#
The menu patch works very well, thank you, still missing some parts, but it's good for playing. Forget The English Patch I'm making my own. Usefull Links: Translation Project: (No patch release yet) Translation Guide 1a1b18d4e8 45 For Tales of Rebirth on the PSP, GameFAQs presents a message board for game discussion and help.
Tales of destiny 2 psp translation patch iso#
Tales of Rebirth (Japan) PSP ISO Download. The team working on it is already huge, and the results .
Tales of destiny 2 psp translation patch full#
I hope the project succeeds and best of luck and skill to all of you to push through to the end.A full patch of the game, for both PS2 and PSP versions, and what's more, in many european languages. And here's a POC of the intro, as seen on the video Kyle's name is an opcode and is fully implemented, I had already reached translating till the Town NPCs before I dropped it. The text scripts are really tricky and evil, for there's no text "size/length" defined on the file, but each line is delimited by "0x00" and some lines contain opcodes that contain that delimiter like Kyle's name for example is 0x0701000000, followed by more text thereafter, can be resolved but can annoying and quite confusing.Īdding to this is the custom encoding map that typically follows the SJIS map and took me about 3 days to figure out due to how primitive I work and understand things, yeah I'm to blame. Needs ASM hacks regarding lowercase font implementation, some in-battle tutorial string limit, expand some menu boxes to fit text, romaji-Arte names being set to Full-Width in which case you need to set them to Variable-Width, and probably more. Took a jab at it past July, I know, that's quite a *while*, but I gave up since the font looks horrible, and by that I mean. We're really hoping to get this off the ground, so if anyone's able to help us out, please let us know! Also, we're all longtime Tales fans, love both of the Destiny games, and so we know what we're doing with the series! We'd just love to see Destiny 2 get a proper translation and patch. Therefore! We're hoping to find someone who can, at the very least, rip the text for us, though if they'd like to go all the way and work with us on the actual patching portion, we're all for it.Īnd for a little about us in case you're concerned with working with some random people: If you're familiar with the Nier: Automata fandom, I'm the person who translated the full 200 page concert script (which was then acted out by some of the official English VAs) as well as some of the side stories, another of us has practice in some unreleased translations, another is a writer who'd be helping with editing and character voices, and we have one more editor with professional experience in the field. We've done a bit of the story without the text, but it takes far too long doing it that way and isn't plausible. The story/skits are top priority, but we'd ideally like all of the text so we can do a full patch of the game. To start out, we at least need a rip of the game's Japanese text so that we can begin translating through it.
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We have a full team of translators and editors ready to work, however we need help with the programming/hacking portion of this. I'll cut right to the chase.Ī team of a few others and I are working on an English translation/localization patch for Tales of Destiny 2 (not Eternia), PSP version.